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IMAGINARIA POSTMORTEM

So it's being now a bit more than 5 years since I stepped onto Antarctic soil for the first time, and it's being about two weeks since Imaginaria, this little walking sim I made about that, came out too. For this postmortem I'd like to tell the story from the start. I'd say Imaginaria had very little preproduction. In fact, one day I just woke up (in someone else's bed, since I've been homeless for while now, but that's a story for another time), grabbed my tablet and just started drawing the game's first location (the tomato interior). The image used in the game is exactly the same one I did that morning. A few days after, maybe even the next day, I had a little proof of concept to show what I was doing. It was like I needed to purge this game out of my body. Of course, this game was in my head for a long time before that, probably from the moment I realised I was really going to Antarctica, so I think that's a good start for this story. Where it al

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